When it works, try one by one to find which one causes it. I would probably try with only one monitor plugged in, no hardware acceleration enabled in browsers or Steam(or whatever you have/use), no streaming software, MSI afterburner or anything extra on. Some other have had issues when hardware acceleration is enable in different software like web browsers. It doesnt' always help just to turn of the monitor, you actually need to unplug it. Lately I feel many have had issues with systems with more than just one monitors connected, and even more surprisingly. Bugs exist and there are a lot of them, but by far most of them do not appear in normal use nor with average hardware as manufacturers have mostly tested most "normal" hardware and software combinations. Businesses test hardware and software, so in general you can expect it to work if hardware isn't broken nor data/drivers are corrupted. Maybe there is a way to mitigate or eliminate the issue. Then it sounds like something that could be a driver thing yes, but can you list your specs. Latest drivers, latest bios flashed, only RTSS running at all times GPU and CPU not overclocked, PSU cords are not daisy chained Monitors: M27Q (DisplayPort) + generic 1080p (HDMI) Edit: so far so good, only 1 monitor plugged, borderless fullscreen, no crashes in an hour of alt-tabbing. I've tried lowering the fps to 60, didn't work. I haven't tested unplugging my 2nd monitor yet, but I'm on it. I tested putting the game in windowed mode, no crashes at all. If it's a PSU or temp problem, how does it affect one of the least demanding games I have, and only when it's borderless? Regardless, this only happens in World of Warcraft, of all the games I've been running on my PC (including 2 instances of Dying Light 1080p 60fps + 1440p 167fps with NucleusCoop). I've heard that my 850W PSU is probably not enough. It happens mostly when I alt tab but can happen when the game has been in foreground or background for a while too. Screen goes black, after 1 or 2 minutes maybe it recovers, maybe I have to reboot. Complements to Apple to have the conviction and ability to develop this architecture.When I play WoW, in borderless fullscreen (it doesn't have any real fullscreen option), my drivers will crash very often. While I am mainly a Windows based user, I do admire the new architecture of the Apple CPU/GPU processors which minimise the movement of data between GPU and CPU. In my recent build, I purchased a motherboard which I knew was designed to cater for high heat bandwidth between the Pcie slots, cpu and gpus. Further, the really fast Nvme / Pcie SSD cards can generate a lot of current draw across the mother board and a lot of heat. This will become an increasing issue as processors become substantially faster and also GPU's are used more intensively. I am not sure if it applies to High Res processing, but with raw files getting bigger and bigger, plus use of panorama, hdr etc.I think it is worth checking and making sure that this cache option has plenty of space specified. I was going to suggest that you check this Camera Raw cache setting. It states, " Faulting Application Path: C:\Program Files (x86)\Common Files\Adobe\AdobeGCClient\AGSService.exe". It might give someone a clue to the problem. Unfortunately the output is in tech gobbledygook but gratifyingly it notes that a report has been set so perhaps one day some techy minion might take notice if enough come through. Click to expand.That Reliability Feature is a great find.
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